PhD in VR and Room Acoustics

IJLRA (Institut Jean le Rond d’Alembert, UMR 7190 CNRS – Sorbonne Université) and IRCAM (Institut de Recherche et Coordination Acoustique/Musique, UMR 9912 STMS IRCAM – CNRS – Sorbonne Université) are looking for new candidates for the 3-year PhD thesis “Navigation aid for the visually impaired: Virtual Reality acoustic simulations for interior navigation preparation”.

The PhD student will participate in the creation and evaluation of a training system application for visually impaired individuals.

Duration: 3 years

Closing date: 1 October 2018

Degree Level: Master in Computer Science, Acoustics, Architectural Acoustics, Multimodal Interfaces, or Audio Signal Processing

Major(s): Virtual reality, 3D audio, spatial sound, spatial cognition, room acoustics, visual impairments, navigation aid


Job Summary


Doctoral thesis

Navigation aid for the visually impaired: Virtual Reality acoustic simulations for interior navigation preparation


Laboratories: IJLRA (Institut Jean le Rond d’Alembert, UMR 7190 CNRS – Sorbonne Université) and IRCAM (Institut de Recherche et Coordination Acoustique/Musique, UMR 9912 STMS IRCAM – CNRS – Sorbonne Université)

Doctoral schoolÉcole Doctorale Sciences Mécaniques, Acoustique, Électronique et Robotique (SMAER): ED 391

Discipline: Acoustics (Virtual Reality, Audio, Interaction, Aide Handicap)

Co-supervision: Brian KATZ (DR-CNRS, IJLRA) et Markus NOISTERNIG (CR, IRCAM)

Keywords: Virtual reality, 3D audio, spatial sound, spatial cognition, room acoustics, visual impairments, navigation aid

Research context: This thesis project is placed in the context of the ANR 2018-2021 project RASPUTIN (Room Acoustic Simulations for Perceptually Realistic Uses in Real-Time Immersive and Navigation Experiences). In the domains of sound synthesis and virtual reality (VR), much effort had been placed on the quality and realism of sound source renderings, from text-to-speech to musical instruments to engine noise for use in driving and flight simulators. The same degree of effort cannot be seen with regards to the spatial aspects of sound synthesis and virtual reality, particularly with respect to the acoustics of the surrounding environment. Room acoustic simulation algorithms have for decades been improving in their ability to predict acoustic measurement metrics like reverberation time from geometrical acoustic models, at a cost of higher and higher computational requirements. However, it is only recently that the perceptual quality of these simulations are being explored beyond their musical applications. In real-time systems, where sound source, listener, and room architecture can vary in unpredicted ways, investigation of the perceptual quality or realism has been hindered by necessary simplifications to algorithms. This project aims to improve real-time simulation quality towards perceptual realism.

The capability of a real-time acoustic simulation to provide meaningful information to a visually impaired user through a virtual reality exploration is the focus of the project. As a preparatory tool prior to visiting a public building or museum, the virtual exploration will improve user’s knowledge of the space and navigation confidence during their on-site visit, as compared to traditional methods such as tactile maps.

The thesis work entails participating in the creation and evaluation of a training system application for visually impaired individuals. Tasks involve the development of an experimental prototype in collaboration with project partners with a simplified user interface for the construction of virtual environments to explore. Working in conjunction with a selected user group panel who will remain engaged in the project for the duration, several test cases of interest will be identified for integration into the prototype and subsequent evaluations. The prototype will be developed by the thesis student in collaboration with Novelab (audio gaming) and IRCAM/STMS-CNRS (developers of the audio rendering engine). Design and evaluation will be carried out in collaboration with the Centre de Psychiatrie et Neurosciences and StreetLab/Institut de la Vision. The ability to communicate in French would be beneficial, but is not mandatory at the start of the project.

Evaluations will involve different experimental protocols in order to assess the accuracy of the mental representation of the learned environments. From the point of view of the metrics relation preservation, participants will have to carry out experimental spatial memory tests as well as onsite navigation tasks.

Candidate profile: We are looking for dynamic, creative, and motivated candidates with scientific curiosity, strong problem solving skills, the ability to work both independently and in a team environment, and the desire to push their knowledge limits and areas of confidence to new domains. The candidate should have a Master in Computer Science, Acoustics, Architectural Acoustics, Multimodal Interfaces, or Audio Signal Processing. A strong interest in spatial audio, room acoustics, and working with the visually impaired is necessary.   It is not expected that a candidate will have already all the skills necessary for this multidisciplinary subject, so a willingness and ability to rapidly step into new domains, including spatial cognition and psychoacoustics will be appreciated.

Domaine: Réalité virtuelle, Audio, Interaction, Aide Handicap

Dates:  Preferred starting date from 1-Nov-2018 to 20-Dec-2019, and no later than March-2019.

Application: Interested candidates should send a CV, transcript of Master’s degree courses, a cover letter (limit 2 pages) detailing their motivations for pursuing a PhD in general and specifically the project described above, and contact information for 2 references that the selection committee can contact. Incomplete candidatures will not be processed.

Application deadline: Complete candidature files should be submitted to and before 1-Oct-2018.

EuroVR 2018 conference: Early bird registration – 7 September

Last weeks to register for the EuroVR 2018 Conference in London benefiting from special fees. Early bird rates are offered until 7 September 2018 and they include: full attendance at the conference, lunch and refreshments during the conference, memory stick of conference proceedings.

You can register to the conference here.


Early Bird Standard
Non Member £350 £450
Member £250 £350
Student £200 £250
Speaker Non Member £275 £350
Speaker Member £225 £275
Conference Dinner £65 £65


The EuroVR 2018 conference will take place at the Savoy Place, London, United Kingdom from the 22th to 23th October 2018. It creates a unique opportunity for participants to network, discuss, and share the latest innovations around commercial and research applications. The focus of EuroVR 2018 is to present novel Virtual Reality (VR) up-to Mixed Reality (MR) technologies, including software systems, display technology, interaction devices, and applications.

Visit the conference website for more information

Augmented Reality Summer School – September 2-8, 2018

The Augmented Reality Summer School is an event organized by SALENTO AVR 2018 and it takes place in Torre dell’Orso (Lecce) from September 2 to 8. A whole week dedicated to discussion and talks on Mixed Reality (MR) and Augmented Reality (AR) technologies, and their combination with new mobile human-machine interfaces.

The Augmented Reality Summer School is open to Ph.D. and Master students, post-doctoral researchers and academic or industrial researchers. PhD students will receive credits (CFU) and they are encouraged to submit their research-in-progress presentation during the summer school. Researchers of university and industry who want to present the results of their projects or give a lecture on a specific topic concerning the augmented reality technology are welcome.

The Lectures provided by the Augmented Reality Summer School will span topics from Mixed Reality (MR) and Augmented Reality (AR) applications to different fields, such as medicine, cultural heritage and arts, education, games and serious games.

EuroVR is pleased to be involved in the Scientific Committee of the Augmented Reality Summer School and, moreover, EuroVR President Marco Sacco will give the lecture Augmented & Virtual Reality enabler for the “Factory 4.0” (Lecture 3) on Wednesday, September 5th. Check out the program, click here.


Important Dates

– registration deadline and fee payment: August 15, 2018

– AR Summer School: September 2 – 8, 2018


Further information

For further information about the Augmented Reality Summer School and its program, visit the dedicated website

Roma Web Fest (RWF) 2018 – Partnership with EuroVR

EuroVR is glad to announce a partnership with Roma Web Fest (RWF) 2018 edition.

Roma Web Fest is the first official Italian Festival of the web series, and it takes place in Rome from 28 to 30 November at Casa del Cinema (Largo Marcello Mastroianni, 1, Rome).

The festival wants to promote a new model of interaction between the traditional film and the latest kind of productions, and its goal is to become a permanent multimedia showcase for the newest talents and the independent productions. This research for the newest approaches in the field of technology is reflected by the introduction, for the 6th edition of the festival, of a dedicated section for augmented and virtual reality products. In this way it is possible to participate in the competition with new audiovisual formats that are changing the way of telling and learning stories.

Call for applications

It is possible to participate in the Roma web fest competition 2018: you just have to register here and submit your video.

Main deadlines:

  • Opening submissions: May 13, 2018
  • Closing submissions: September 30, 2018
  • Official selection list: October 15, 2018
  • Awards Ceremony: November 30, 2018

For further information, please visit the dedicated website.

Laval Virtual ReVolution: calls for competitions “VR5.0”

It is now possible to take part in Laval Virtual ReVolution “VR5.0”, the competition which aims to bring together the most innovative projects in the field of virtual reality.

This initiative is part of Laval virtual (20-24 March 2019), the largest exhibition of innovations and new technologies, with 323 exhibitors and 18.400 visitors for 5 days. An international event that has brought together, in 21 years, professionals, students, researchers, entrepreneurs, journalist and users belonging to the VR field.

Read more

VR in Engineering Education: Research Assistant/Associate – Imperial College London

Imperial College London (South Kensington Campus), Department of Chemical Engineering, offers a job opportunity as “Research Assistant/Associate in Using VR in Engineering Education”.

Duration: 12 months

Closing date: 12 August 2018

Degree Level: Ph.D (UG or MSc degree in areas such as Computer Science and Engineering, will also be considered)

Major(s): Computer Science, Engineering.

Job summary

The main role of the post holder is to help develop an interactive, multimodal environment for the exploration of transient, three-dimensional phenomena in mechanics-based modules, e.g. fluid dynamics, generated via in-house computational fluid dynamics software. Through this approach, students will develop a ‘feel’ and an intuition for the physical mechanisms underlying the flow phenomena, and the crucial assumptions and approximations which can be made in tackling complex flows, such as the ones typical of a wide range of settings.


  • PhD, or equivalent, in an area pertinent to the subject (i.e. Computer Science, Engineering, etc.). Individuals without a PhD, but with a UG or MSc degree in areas such as Computer Science and Engineering, will also be considered, but relevant and extensive experience in the field (e.g. industry experience) will need to be demonstrated.
  • experience with the development of VR applications, using signal-processing techniques, and interfacing software with hardware devices (e.g. haptic interface systems, VRPN).
  • excellent knowledge of programming in C, C++, Matlab (or Python), and of OpenGL (or similar).
  • Knowledge of fluid mechanics is desirable, as is experience with mobile programming (e.g. Swift, C#).

How to apply

Visit the official website and click the Apply now button at the top of the page.

Further information

For further information on this position, see the dedicated website.

EuroVR 2018 – Call for Industrial Papers, Posters and Demos

EuroVR 2018 (London, Savoy Place, October 22nd -23rd) provide authors a new opportunity to contribute to the conference.

After the success of the call for Scientific/Technical papers, closed on July 4th , we are pleased to announce the 1st call for Industrial Papers, Posters and Demos, closing on August 3rd at midnight.

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EuroVR 2018 CFP: ultimate deadline – 4th July 2018

News from the annual conference EuroVR2018 – call for papers: a new, but ultimate, deadline for the Scientific/Technical papers has been selected: July 4, 2018 23:59 CEST.

After a number of request, the submission deadline for Scientific/Technical papers has been extended in order to provide authors the opportunity to spread with an excellence label their innovative works within the wide community of end-users, from large industry up to SMEs.

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EuroVR President: Keynote speaker at Salento AVR

EuroVR President Marco Sacco will contribute to the conference SalentoAVR as Keynote Speaker, giving a speech on “Augmented & Virtual Reality Enabler for the Factory 4.0”.

SalentoAVR is an international conference on Augmented and Virtual Reality which is taking place in Otranto from 24th to 27th June. On this occasion, EuroVR president will propose an analysis on the evolution of the manufacturing sector, the so call Factory 4.0, which requires the introduction of advanced tools for both the knowledge representation and simulation.

For over 10 years, Virtual Reality and Augmented Reality have generated benefits in several sectors thanks to the potentialities offered by these visualization technologies able to provide an added value to the contents and data enrichment.

Manufacturing companies, thanks to the reduction of cost and a widespread of devices, could now take advantage integrating AR/VR to simulation and emerging AI. The result is a Virtual Factory, a full digital twin of the real plant, that could be used for several purposes, from design to monitoring and logistics, from reconfiguration to training. Some industrial applications will be presented.

For further information about Salento AVR click here.

Follow the EuroVR Facebook page and Twitter account (@EuroVR2018) to stay up to date.

EuroVR 2018 – CFP – Extended deadline

EuroVR2018 conference has extended the deadline for Scientific/Technical papers: After a number of requests, the GC chairs and IPC chairs have decided to apply an extension deadline up to June 29, 2018 23:59 CEST for the submission of  Scientific/Technical papers.

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