Posts

Open position: Unity 3D Programmer

The LabLENI laboratory of the I3B Institute of the Polytechnic University of Valencia (UPV) is looking to incorporate a programmer in the SW development team. The candidate must have experience programming with Unity 3D. It will be positively valued to know other programming languages and environments of programming and 3D modeling as well as web programming.

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Open position: Artificial Vision Engineer

The LabLENI laboratory of the I3B Institute of the Polytechnic University of Valencia (UPV) is looking to incorporate an expert engineer in Data Science who is interested in applying his knowledge of artificial vision to the measurement of human behavior by applying this knowledge in sectors such as marketing, tourism, management, and organizational neuroscience.

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Virtuactions: a Virtual Reality Arena

 

Location-based entertainment (LBE) is one of the most promising areas in the segment of Virtual Reality. The hallmark is that a group of participants can interact with each other in a virtual environment in the prepared area. Just imagine yourself and your friends exploring an abandoned castle and looking for the answers to the prepared quest and fighting with hordes of zombies in an infected city, while visually and physically feeling your partner next to you in a virtual sphere. All these are plots of various LBE games. The first arenas of this type appeared in 2015 for major players such as Zero Latency, The Void, Sandbox VR, Hologate, IMAX, etc. They created the products based on HTC VIVE headsets and portable PC with a body tracking system via attachable sensors.

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Open position: Senior Lecturer

The School of Computing Science at the University of Glasgow is offering a permanent academic position as a Lecturer, Senior Lecturer or Reader in Socially Intelligent Technologies (social signal processing, social robotics, affective computing, embodied conversational agents, etc.)
The University is looking for an outstanding academic who can work with the Glasgow Interactive Systems Section (GIST) on Artificial Intelligence approaches aimed at endowing machines with social intelligence.

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Open position: Programmer

The LabLENI laboratory of the I3B of the UPV is looking to incorporate a programmer in the SWen development team. The candidate must have experience in C# programming for .NET Framework and .NET Core environments, as well as knowledge of Java programming for Android. Knowledge of other programming languages and 3D programming and modeling environments as well as web programming will be a plus.

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Open position: Professor positions in Computer Science

The University Paris-Saclay is looking for two Professors (full position) in Computer Science.

Professor (full position) IUT d’Orsay

One open position for teaching at IUT d’Orsay, and whose research profile is: Interaction with Human or Written and Signed Language Information.

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Open position: Research Fellow – Immersive Audio

The Imperial College London is looking for a Research Fellow position on Immersive Audio Research, to work on the project SONICOM. 

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Open position: Research Assistant at the Glasgow School of Art

and the Scottish Social Services Council are looking for a Research Assistant, with a Fixed Term Contract (2.5 Months), for the project “Be Me: Virtual Reality immersive experience native smartphone application (iOS and Android)”  to implement a user-friendly Virtual Reality Application.

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VR4REHAB – Virtual Reality for Rehabilitation 

Is it possible to develop rehabilitation training to be practiced in the comfort of your home? How to provide a motivating environment to make the train more fun for the patient?

We often ask ourselves these questions, especially during this period when a greater social distancing is imposed on us.  The VR4REHAB Project demonstrates how using VR technologies can improve the rehabilitation process.

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President Marco Sacco is a contributor for VRinSight – Green Paper

Focus Europe Magazine – Special Edition: VRinSight Green Paper: Boosting Virtual Reality in Learning

The special edition, just been published,  features a general presentation of the VRinSight project, flashlights on the current state of VR used in different educational settings, keynote articles from experts across Europe on VR and education, and recommendations to policymakers how to improve the situation, and 24 best practice examples of EU projects in VR presented by their coordinators (Erasmus+, Interreg, Horizon 2020, etc.).

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