Tag Archive for: Augmented Reality

The ARESIBO project: an innovative surveillance system

The EuroXR member VTT is one of the partners of the ARESIBO project, an innovative surveillance system, which uses new fusion techniques such as Artificial Intelligence and Augmented Reality to improve situational awareness in the border security domain. ARESIBO project received funding from the European Union’s Horizon 2020 research and innovation programme.

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Asia VR&AR Fair & Summit 2021

The 2021 edition of the Asia VR&AR Fair & Summit will be held 10-12 May in Guangzhou, China. It is one of the most professional and influential VR & AR trade exhibitions in China that covers different XR sectors, digital cultural tourism, Immersive products, digital application equipment,  Smart display, multimedia interaction, and many more.

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CFP: 2021 Immersive Learning Research Network (iLRN) Conference

iLRN 2021: 7th International Conference of the Immersive Learning Research Network

May 17 – June 10, 2021, on iLRN Virtual Campus, powered by Virbela

Conference theme: “TRANSCEND: Accelerating Learner Engagement in XR across Time, Place, and Imagination”

Technically co-sponsored by the IEEE Education Society, with proceedings to be submitted for inclusion in IEEE Xplore®

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EDIFY – virtual education

An opportunity to co-create and build virtual educational experiences

Edify is a virtual reality and video conferencing platform that enables remote, immersive, and engaging educational experiences.

From demonstrating gravity in a virtual physics lab to teaching immunity inside the human body, edify helps students learn in impossible ways. Developed in partnership with The University of Glasgow, the platform allows educators to take students wherever they want to go, wherever they are, with immersive lessons and hands-on teaching delivered across browser, mobile & VR. Read more

Meeting the network: I-SENSE ICCS

Today the category “Meeting the network” brings us to Athens, Greece were ICCS is based.

The Institute of Communication and Computer Systems (ICCS), is a non-profit Academic Research Body established in 1989 by the Hellenic Ministry of Education, Research and Religious Affairs to carry out applied Research and Development activity in the areas of telecommunications, computer systems and their applications in a variety of research themes. ICCS is linked to the National Technical University of Athens (NTUA) and is hosted by the School of Electrical and Computer Engineering (SECE). 

In EuroVR, ICCS is represented by one of its research groups, the Intelligent System Engineering and Novel Simulations Environment (I-SENSE) Group, founded in 2002 by Dr. Angelos Amditis as a continuation of various smaller research groups already active from the early ‘90s.

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Meeting the network: LabLENI – Universidad Politécnica de Valencia

Today the category “Meeting the network” brings us to Valencia, Spain, were in 1990, a small group of researchers and Ph.D. students created LabLENI.

 

 

LabLENI, guided by Professor Mariano Alcañiz, Institute Director and Founder, (among the 10 authors with the highest number of publications worldwide under the topic virtual reality) joined EuroVR Association in 2018 for enhance VR/AR activities around Europe.

 

The Laboratory of Immersive Neurotechnologies carries out research activities for a better understanding and enhancement of human cognition, combining insights and methods from computer science, psychology and neuroscience. They also develop solutions to support real-life studies and interventions, rather than for use in laboratory settings only.

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Meeting the network: VTT Technical Research Centre of Finland Ltd & Kaj Helin

The series to get to know the people who are part of EuroVR Association continues.
For this edition we are please to introduce one of our corporate members: VTT

VTT Technical Research Centre of Finland Ltd is the leading research and technology company in the Nordic countries. With 73 years of experience they use research and knowledge to develop new smart technologies, profitable solutions and innovative services.

VTT has already exploited VR/MR/AR and participatory design for some 25 years in order to design and evaluate high-investment products. The main goal of using the VR/MR/AR environment is to provide all designers and stake holders, including workers, a possibility to experience their future workplaces and/or influence their design.

 

Smart Tram Ecosystem – VTT Research project

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Job opportunity at Swing:It

Swing:It is an Italian SME, quickly growing during the last and the next years.
We are providers of Innovative Solutions for Industry and Research Organisation and leader
on the provisioning of VR/AR/XR software. We provide Innovation in Space/Satellites, Earth
Observation, Life Science, Cultural Heritage/Virtual Museums, Transports, e-Health projects.

The job offer

In the aim of several Research and Development projects/activities, we have several available
permanent positions for junior/senior Computer Scientists or Software Engineers/Architects.

The field of application will be at least one of the following:
– Virtual Reality/Augmented Reality and/or 3D Modeling
– Internet of Things
– Big Data, Deep Learning, Machine Learning
– Visualization solutions

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EuroVR Media partnership with 2020 Asia VR & AR Fair & Summit

EuroVR is happy to announce a new media partnership with an international VR an AR event, the 2020 Asia VR & AR Fair & Summit, taking place in Guangzhou (China) on May 10-12, 2020.

VR&AR Fair 2020   

Entering its 7th editions, this international-scale VR&AR event is going to be staged on a show floor of 30,000 sq.m with an expected 180+ exhibitors and 25,000 global buyers. Five special exhibition areas will be marked out respectively for VR/AR Games, VR/AR Education, VR/AR applications, VR/AR Hardware, and VR/AR Contents in order to achieve a more systematic and comprehensive display of VR&AR products.

Moreover, the flagship conference of 2020 Asia VR&AR Industry Development Forum is going to be an information-packed 2-day program, composed of several parallel forums respectively focusing on hot subjects like VR&AR education, VR/AR Plus 5G, VR/AR Industrial Applications, and so on.

The venue

VR&AR Fair 2019 occupied a net exhibition area of 25,000 square meters, accommodating about 150 exhibitors. Parts of enterprises like VRway, Xiechuang Technology, NINED, FuninVR, Loonqin Tech, Movie Power, Meleap (Japan), Zone Laser Tag & Hologate (Germany), MIND & IDEA(Taiwan, China), ANVIO/DGMA VR (Russia), Media Guide (Taiwan, China), HEIVR, Ten Ho VR Classroom,and etc. Besides, the event received more than 25,000 person-time visitors, of which 4,126 were overseas from the USA, UK, Germany, Italy, Japan, Korea, Russia, Canada, Norway, etc.

Contacts

Opportunity knocks but once, there are numerous business opportunities waiting for EuroVR members.

Click here to apply for Exhibiting .

Click here to apply For Visiting.

Date: May 10-12, 2020

Venue: China Import & Export Fair Complex

Address: No. 380, Yuejiang Zhong Road, Guangzhou, China

Website: http://www.vrarfair.com/index.php?lang=en

 

EuroVR 2019: August 9 – deadline application track

After closing of EuroVR 2019 – Scientific track, it is time to get focused on the Application track. This section welcomes contributions like use cases, prototypes, demo, and exhibition of projects about virtual reality, augmented reality and mixed reality.

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