EDIFY – virtual education

An opportunity to co-create and build virtual educational experiences

Edify is a virtual reality and video conferencing platform that enables remote, immersive, and engaging educational experiences.

From demonstrating gravity in a virtual physics lab to teaching immunity inside the human body, edify helps students learn in impossible ways. Developed in partnership with The University of Glasgow, the platform allows educators to take students wherever they want to go, wherever they are, with immersive lessons and hands-on teaching delivered across browser, mobile & VR. Read more

EuroVR 2020 is going Virtual!

This year, EuroVR 2020 is going virtual!

Due to the COVID-19 pandemic, the EuroVR 2020 Conference is going to be held virtually.
We believe this is the best way to guarantee the best audience while maintaining the maximum security conditions for the attendees.

17th EuroVR International Conference is an annual 3-day conference on XR content and innovation. Bringing together people from research, industry, and commerce. EuroVR 2020 goal is to unite the XR community with the best professionals in the industry and form collaborations for future work.

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VENICE VR EXPANDED 2020

Virtual Reality joins more and more to the Art world.

Since 2016, the Venice International Film Festival was one of the first film festivals in the world to demonstrate an interest in Virtual Reality.

The development of the VR Theater in 2016 sparked enormous interest among the participants of the Venice Production Bridge. Starting in 2017, La Biennale di Venezia launched the first competition of Virtual Reality works, held for three editions.

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DIMENSIONSXR2020

International Congress of eXtended Reality (XR) in Sciences

EuroXR is glad to announce another important collaboration with the SSVAR Association, where President Marco Sacco will join the conference as Chair for a symposium on “XR for factories”

Following the success of the previous online conference #XRCOL2020, SSVAR is now launching the 1st edition of the #DIMENSIONSXR2020 : International Congress of Extended Reality (XR) in Sciences: Research and application of XR technology in sciences to be held online from October 28 to October 30, 2020.

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VRDays Europe 2020 – The New Horizons Edition

VRDays Europe 2020 – The New Horizons Edition explores how immersive technologies shape the world of tomorrow!

In ancient Rome, the lustrum was the name for the sacrifice and celebration of a five-year period. It was a moment to unite, reflect and look ahead. With the 5th edition of VR Days, we will do just that. This is why we call VRD Europe 2019 the Lustrum Edition.

VRD Europe is a 3-day conference and exhibition on Virtual, Augmented and Mixed Reality content, creativity, and innovation. Drive business forward with leaders in XR, and celebrate innovation in science and the arts with keynotes, expert sessions, workshops, and seminars with 140+ expert speakers.

Hear from Leland Hedges of Pico Interactive, Monica Arés from Facebook, Microsoft’s Brandon Harper, Rupert Breheny from Google, Mária Rakušanová with HTC Vive, psychologist Albert ‘Skip’ Rizzo from USC’s Department of Psychiatry and Diana del Olomo from Xr4all et al.

Discover the 5 components of VR Days Europe 2020:

  • Church of VR
  • Streaming Conferences
  • Virtual Tradeshow
  • New Horizons Magazine
  • Satellite Events

Get your early bird pass here! 

VRDays Europe 2020 – 4th, 5th and 6th November Amsterdam

EuroVR 2020 Next deadline: Application and Demo & Exhibition Tracks

Do not miss the next deadline for EuroVR 2020 Conference!

Application and Demo & Exhibition Tracks

 

These guidelines apply to the following contributions:

  • Application talk (2-4 pages abstract): best practices, practical use cases of VR or AV/AR/MR, project results of applications using such technologies in industry and other sectors, actual or potential transfers of academic results, and position papers.
  • Application poster (2-4 pages abstract): recently completed VR or AV/AR/MR applied work, application in progress, or unusual applications.
  • Demo & Exhibition track (2-4 pages abstract): live demonstrations of past and on-going projects. Technology developers and suppliers, exhibitors, digital artists, and members of the commercial VR or AV/AR/MR communities are all invited to exhibit and demonstrate the latest technologies and applications.

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Job Position at Irish Manufacturing Research

Irish Manufacturing Research (IMR) is looking to recruit a Senior Circular Economy Researcher and a Circular Economy Researcher, to work in support of a variety of projects related to circular manufacturing (ranging from developing circularity toolkits and circular road maps to inform the development of circular business models to identifying novel symbiotic value chains and anything in between).

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A new face for our Association

EuroVR is a European Association with more than 10 years of experience which provides a network for all those interested in all interactive technologies (VR/AR/MR) to meet, discuss, and promote all topics related to XR technologies. Establishing connections with National Associations and Chapters in relevant fields, promoting research excellence as well as support the creation of Special Interest Groups in specific field. As you know, EuroVR’s goal has always been to create an International Network to establish virtuous circles of collaborations among those operating in the interactive technologies area.

Right now we are currently going through an unprecedented crisis, it is necessary to adapt and modernize to keep up with the times, and it is more essential than ever that we join forces to overcome it together. In the wake of these changes, also our Association needs to evolve and adapt to the current trends, for these reasons we thought it is necessary a rebranding of EuroVR. We are very fond of the name that we have used until now and that has accompanied us for many years, but now it is necessary that our brand also reflects what we do and who we are. We don’t want our brand to be limited only to VR technologies (although in the full name we have since the beginning both VR and AR) but we want to communicate that we include all XR, also looking to the future intelligent interactive technologies.

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EuroVR 2020 Conference: 3rd Call for Contributions

ULTIMATE DEADLINES
After a number of requests, the Scientific Program chairs are pleased to inform you that deadlines for Scientific Contributions at EuroVR 2020 have been extended as follow:
● Full Paper submissions for Scientific talks: July 19, 2020 23:59 CEST
● Short Paper submissions for Scientific posters: July 26, 2020 23:59 CEST
● Notifications to the authors for all Scientific submissions: September 6, 2020
● Camera-ready for all Scientific contributions: September 16, 2020 23:59 CEST

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Meeting the network: I-SENSE ICCS

Today the category “Meeting the network” brings us to Athens, Greece were ICCS is based.

The Institute of Communication and Computer Systems (ICCS), is a non-profit Academic Research Body established in 1989 by the Hellenic Ministry of Education, Research and Religious Affairs to carry out applied Research and Development activity in the areas of telecommunications, computer systems and their applications in a variety of research themes. ICCS is linked to the National Technical University of Athens (NTUA) and is hosted by the School of Electrical and Computer Engineering (SECE). 

In EuroVR, ICCS is represented by one of its research groups, the Intelligent System Engineering and Novel Simulations Environment (I-SENSE) Group, founded in 2002 by Dr. Angelos Amditis as a continuation of various smaller research groups already active from the early ‘90s.

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